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©2006-2009 ~spider2544
:iconspider2544:

Artist's Comments

heres a character for the new Golden Eye Source Mod for Half Life 2 that im working on. were going to have our second public release this Xmas so dont miss it.

you guys can check out more stuff at [link]

oh i forgot to say the programs used are maya, Zbrush, and lightwave

Comments


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:icondj-ak:
I am a big fan of golden eye and of mods, and finally i get to see someone who makes them, i just want to say thank you in advance, i think im gonna like this game :D

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[ Teh Funkage ]
:iconmukino:
Ooo, very nice rendering. I have no idea how 3D imaging works (I tried using blender but got very confused very quickly), but this looks pretty good!

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There's nothing more disappointing than waking up in the morning to find that the bacon is burnt and half of your house has been decimated.
:iconedgefx1:
damn, i tried to use zbrush, i duno WTF i am doing, i made sum sort of phalical looking object by mistake lol, but this came otu really nice, it looks very realistic, just obviousl yneed susm texture to it lol, good job yo

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<Edge> :firelite-photo: </Edge>
:iconjstn-sz:
don't know anything about 3-D art but it look good from here :D!

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TANKS! :halfliquid:
:icontylerthepirate:
see now this makes me want zbrush even more

--
"It's a pretty good crowd for a Saturday
And the manager gives me a smile
'Cause he knows that it's me they've been comin' to see
To forget about life for a while"

Please Check Out My Gallery! [link] :gallery:
:iconvozzz:
have you noticed how the perspective in zbrush is really funky? I wonder if there is a way to fix it.

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I'd love to, but not right now, i got to get my wallet out of the toaster.

Founder of ~cinema4d community
[link]

Details

December 1, 2006
395 KB
395 KB
1280×768

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